Stack The Odds
Stack The Odds is a puzzle platformer made for the Love2d Game Jam (2026) where you play as chippy, a special counter with the ability to grow in size by merging with other counters, in this game you'll need to solve puzzles across 3 level with several mechanics built around your ability.
No AI was used in the creation of any assets, ideas or code!
Credits
- All Assets, Code and Gameplay was made by Britdan over the course of 10 days.
- Playtesting & Ideas by Williamfrog
Libraries
- BritDebug, BritUI, BritMap, BritSaveManager and BritScene are self made libraries, feel free to use them (with credit)
- Baton by Tesselode - https://github.com/tesselode/baton
- JSON by Jeffrey Friedl - https://regex.info/blog/lua/json
- Bump.lua by Kikito - https://github.com/kikito/bump.lua
- Middleclass by Kikito - https://github.com/kikito/middleclass
- Tween by Kikito - https://github.com/kikito/tween.lua
Source Code
You can find the source code on GitHub > https://github.com/greatbritdan/Lovejam2026
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS |
| Author | Britdan |
| Genre | Puzzle, Platformer |
| Made with | LÖVE |
| Tags | 2D, LÖVE, Pixel Art, Puzzle-Platformer, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Content | No generative AI was used |





Comments
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Nicely done! I got softlocked a few times in the third level before figuring it out. Not being able to split the stack restricts my options, but also restricts how tricky puzzles can get. I'd like to see more of this.
I was completely unable to jump up from the first marble you encounter--or I could get on it, and jump, and it took me exactly as high as the 6-domino square, but not high enough to get onto it. Is it just me?
I've not had an issue getting up there but it was a little tight, I adjusted the players jump height so it should be easier. Thanks for the feedback